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The Complete Guide to Ranger Pets

Guide~Ithican James' complete guide to ranger pets.~

"The pet guide story of Mittens the Canyon Spider. This story will serve as guidance for you, on everything important to know about your trusty companion"

 

 

 

Introduction
Welcome friend! I am the exuberant, cunning, tactical and all wise ranger known as Ithican James. I have come to Tyria in Guild Wars 2 from the land of World of Warcraft. I am a hunter with over 6 years of experience. I would like to bestow on you my wisdom about the all fascinating creatures in the world of Tyria.

 

The Winding Road


To help you out, this blog will go through and thoroughly - a complete path of guidance, pointing out every detail of ranger pets and their evolution. At the end of this, you will gain enough knowledge to fully understand your cute (or prickly) animal companions nature. I will not write about how to play rangers, only the required skills and tricks related to pets and how to play with them.

 


Chapter 1 - The Beginning
You begin your journey with the choice of 1 out of 3 racial starter pets.

Each race starts with a default set of three starter pets, the choice is yours. The default pets for each race is listed below:

Norn

Norn Starter Pets
Biography Description
Brown Bear

"My bear and I fight as a single unit. It takes only the slightest gesture to give a command, and then we're tearing through our enemies."

Wolf

"A wolf companion is considered a great prize. When fully grown, it's a shrewd hunter and a devoted ally."

Snow Leopard

"The beautiful snow leopard is a symbol of independence. Its grace and stealth is both inspiring and makes it an unbeatable hunter."

 

Asura

Norn Starter Pets
Biography Description
Brown Bear

"I raised my moa from the egg. Its devotion to me is unmatched, and I've seen it drop an enemy before I could even draw my weapon."

Stalker

"My stalker is a good friend. He is calm, silent, and swift as an arrow from the bow. His eyes reveal his intelligence."

River Drake

"I tamed my drake shortly after he hatched. Now he follows me everywhere I go. He is a tireless and powerful friend."

 

Sylvari

Norn Starter Pets
Biography Description
Brown Bear

"I raised my moa from the egg. Its devotion to me is unmatched, and I've seen it drop an enemy before I could even draw my weapon."

Stalker

"My stalker is a good friend. He is calm, silent, and swift as an arrow from the bow. His eyes reveal his intelligence."

Fern Hound

"My dog has always stood by me, even against the most dangerous attackers. I couldn't ask for a better friend and ally."

 

Human

Norn Starter Pets
Biography Description
Brown Bear

"I raised my moa from the egg. Its devotion to me is unmatched, and I've seen it drop an enemy before I could even draw my weapon."

Brown Bear

"My bear and I fight as a single unit. It takes only the slightest gesture to give a command, and then we're tearing through our enemies."

Krytan Drakehound "My dog has always stood by me, even against the most dangerous attackers. I couldn't ask for a better friend and ally."

 

Charr

Norn Starter Pets
Biography Description
Lashtail Devourer

"My devourer is a wild and relentless fighter. I raised him from the egg and earned his trust. He would give his life to defend me."

Stalker

"My stalker is a good friend. He is calm, silent, and swift as an arrow from the bow. His eyes reveal his intelligence."

River Drake

"I tamed my drake shortly after he hatched. Now he follows me everywhere I go. He is a tireless and powerful friend."


..Choose your pet well, as your trusty companion will endure much adventure and hardship with you. Once a pet has been chosen, you will begin questing together on your characters personal storyline. During the time you are going through your characters story, your pet will begin to level with you.

Ranger pets are unlocked. This means, once you tame a animal, it is permenantly unlocked and yours to use when ever required. You can switch among inactive pets while out of combat. All your unlocked pets level up at the same time you level up.

 


Chapter 2 - Pets Abilities

 

An animal companion's base health, armor, and damage are based on that of the ranger that has bonded with it. This means that its basic abilities always match the ranger's level.

Also, as your pet levels with you, It will unlock new abilities. It will gain one new ability per 20 levels, totaling to four abilities by the time it reaches level 80. Every charmable ranger pet will have four abilities at its maximum level of 80, this goes for any pet species.

Each pet family has three default family specific abilitys, each pet species has its own special unique ability variation (much like its pet family species counterparts, but different in their own way). This means certain pets will be useful in certain situations.

"I will not go into detail what each pet is good at, because it's quite obvious what their abilities are made for. Just view each pet or certain pets on this site to find out their abilities. Luke Erebus has also written their most effective roles in their information box."


 


Chapter 3 - Aww, Such a Cute Spider Hatchling: Taming Pets

 

Taming Pets


During the time you are making your way through Tyria, there will be many new and exotic creatures and animals that you will cross paths with. Some of these can be tamed! But you cannot tame the fully grown, adult creatures. The only way to tame an animal, is to get it while it's juvenile (note: only "Juvenile" titled animals and creatures are tamable/charmable.


This is because they need to bond with you as they grow up (essentially). You are going to be its best friend, so it can trust your every command.


In order to find a young version of a species, try to look in the more protected areas of where the older ones of that species surround or protect.


To identify the young from the old, there are a few obvious visual aspects:

The young are generally smaller than the adults.
The younger ones are titled "Juvenile"
example: "Juvenile Snow Lynx", "Juvenile White Raven", "Juvenile Alpine Wolf".
The young look less fearsome (their cuter).

When you have located the Juvenile version of your species of choice, it's time for the easy part!
Locate it, hunt it down, corner it, trap it and then finally tame it! (cast your "Charm" ability onto it by pressing "F"), this ability will only be usable on tamable creatures)

*You begin to tame the juvenile animal*

-> you successfully tame it.*
Congratulations!


You have now tamed and unlocked your first wild pet, one of usually many to come, tame every one of them you come across.


Now that it is your friend - seal the bond by naming it (! Lets name it Mittens, Mittens the canyon spider.


Now that Mittens is tamed, you should begin leveling with it.
...oh and do not worry, pets in Guild Wars 2 do not need to be fed. Yay!


 


Chapter 4 - Mittens: The Terrestrial Spider - Pets and their Terrain.


As you are bonding with your newly tamed pet, killing waves of foes and looting all sorts of treasures as you level. You will notice that it has grown in size, this is obviously natural as the pet evolves into a high leveled adult.

 

Terrain

So Mittens has now grown quite a bit, became a little more battle aware and aggressive, learned many new abilities like "Paralyzing Bite" and is well on its way to gaining a ticket into pet Valhalla. Mittens is stopped by an impassable force, a deep river. Mittens is a spider, spiders are Terrestrial Pets. Pets are broken down into terrestrial, amphibious and aquatic groups, which decide where they can follow you.



Terrestrial pets: are ranger pets that can only travel across land. They are unable to go underwater.
Aquatic pets: are ranger pets that can only travel underwater. They cannot travel on land.
Amphibious pets: are ranger pets that are available in both terrestrial and aquatic environments. Most animal companions in the game are amphibious, to make them more versatile. If you try to swim with a terrestrial pet, it will dismiss itself. The thing happens if you attempt to take a aquatic pet onto land.

So poor Mittens cannot come with you underwater, so you decide to tame a nearby Brown Bear which is an amphibious pet, he will do for a while. Amphibious pets have still four abilities, but they change depending on your current terrain (underwater or on land).

You swim around for a while, find nothing interesting then go back on land and continue on your way with Mittens.


 


Chapter 5 - Mittens: The Docile Spider - Controlling your Pet

 

Controlling your pet


Because Mittens can't think for itself, you need to control it!

The ranger has access to an interface which provides basic information and management of companion selection. Companion control during play is governed by the use of the function keys:

F1: commands the active pet to attack the current target.
F2: activates the species-specific skill of the active pet.
F3: calls your pet back to you.



Pets also have commands, "Commands are used to control your pet."
Guard: calls your pet to protect you by attacking foes attacking you.

-->Avoid Combat: commands pets to not attack.

Pets have modes, "Pet is used to control your pet"
Stow: Dismiss your pet. Turns back on when your enter combat
-->Activate: commands your pet to follow you.


These options give the ranger some relative control of the companion, but the pets generally act according to AI determined by the chosen mode of behavior.


It's really quite simple, use those commands and behaviors to tell your pet what you want it to do and not to do.



Chapter 6 - Mittens: The Useless Spider - Switching Among Pets and Defeated State


Your ranger can have 4 inactive pets and one active pet available - two slots are reserved for aquatic pets and two for terrestrial pets.

You can switch among those pets while out of combat, using a special spell that enables you to switch among your three chosen inactive pets. Though this spell has a recharge time.

Pets go to a defeated state and do not have any finishing moves or downed skills. Once defeated, you can revive the pet. If you are defeated, you and your pet will revive back at the waypoint.

 

Quote from Wikipedia:
"Animal companions cannot be downed, only defeated. Aside from a companion no longer contributing to battle, defeated companions do not result in any adverse effects for the owner. When an animal companion is defeated, they will enter a defeated state and return to their master, usually limping, and will continue to follow until they are revived.

An animal companion can be revived like a player from the defeated state, normally at the animal companion's location, but also at range via certain skills. When a player is defeated and revives at a waypoint, their animal companion will automatically revive there as well. If a ranger is in a downed state and their animal companion kills an enemy, the player will rally.

While an animal companion is in a defeated state, a ranger still has the ability to switch to another companion to continue the fight. This allows for quick adaptation during fights. If the animal companion is in a defeated state, the recharge time to bring it back out will be longer than normal. A defeated pet that was swapped out will be at full health when it is swapped back in. If the pet isn't injured, the recharge is about 20 seconds."

 

Chapter 7 - Mittens: The War Spider - Pets in PvE Combat


Mittens is now a level 60 Canyon Spider, it has become a high level war machine and has many abilities now. It's time for you and it to learn how to fight real battles and coordinate together.

PvE: Also known as Player versus Environment, is pretty simple. Use your pets abilities as you would with you own ranger abilities, by coordinating them in sync.
Example: If you are killing a skeleton and you are using a two-handed greatsword with Mittens and it tries to run away, tell Mittens to "Paralyzing Bite" it to stop it from running - then continue to slash away!

 

"Learn to know your pets strengths and its weaknesses."

Written By:
~Ithican James